But since such a game development project is on the horizon after all these years, I was wondering if PyGame can still be up for the task with Python 3.x? Or is there a better Python library available these days?
How do I make an entity move forward relative to the direction its facing? Hello, so the project I am working is non traditional to the standard pygame project as in that its not a game. I am making an environment and evolution simulation using pygame as my visualization tool.
The pygame docs mention that some systems don't allow icon changes after the display has been set so you should try moving the #title and icon section above the #create the screen section. FYI - you seem to have duplicated import pygame, you don't need it after the set_caption line.
Which IDE should I use to develop a game in Pygame? I want to develop a minigame in Python using the Pygame library. I have tried using PyCharm and Jupyter notebook, but both of these throw errors on execution. Does VS code work normally, or would I have to install extensions? As I am a beginner, i don't want to get into Python's CLI yet.
Hey, I have a few different bits of code that may help -- a simple example , and another example that includes zooming and player input. I've also created a standalone camera class that takes source and destination surfaces, and draws everything relative to the camera. This version includes lazy follow, and allows you to specify a clipping rectangle, background colour and some other things ...
Checking Pygame Version Question: I'm very new to both Python and Pygame. I have Python 3.5.1 32-bits installed on Window and Pygame 1.9.2 Python 3.5 installed as well. But in case if i forget, is there a way to check the pygame version I have installed from either command line or Python IDLE. For Python, I use python -V
Advice for using Pygame for iOS games? Hi everyone, just joined this sub! I've got a bit of experience developing iOS games via Unity but my passion has always been to make one with Python - pure code. Any advice on how to make Python code work with Xcode on building iOS games? I'd rather not learn another language. I only know Python and React.
So I'm very new to this and I'm currently using python 3.7.7, pygame 1.9.6, and sublime text on Mac. I'm following a simple game tutorial, but the pygame window doesn't close without force quitting.
There are lists of games on itch.io that have been tagged as being made with Pygame, and the Pygame site has its own list of games as well. These lists seem to be "games that are made entirely in Python using Pygame". If you loosen your definition of "made with Python and/or Pygame" quite a bit, you start to see a LOT more recognizable titles.